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“BioShock Infinite” a must-play game

Commentary by Emily Faulkner, Campus Carrier Entertainment Editor

Being a college student, it’s extremely hard to sit down and play video games. After hearing about the success of BioShock Infinite, I set about finding a copy of the game at the Redbox and beating the game in under 24 hours. After completing the game, I haven’t stopped thinking about it since.

“BioShock Infinite” is a first-person shooter video game that follows the story of Booker DeWitt, a former detective, as he travels to the floating city of Columbia to “retrieve the girl and wipe away the debt.”

I am obsessed with the BioShock games and this one is no exception. “BioShock Infinite” does a wonderful job of transporting you to 1912, from the old school technology to the blatant racism from its patrons.

The storyline is extremely addicting (which is why it took me less than 24 hours to finish the game). From the moment Booker arrives at the lighthouse to the very end, there is constant action that leaves you feeling nothing but satisfied.

The characters that you meet throughout the game help to bring the story along in the best way possible. Characters like Elizabeth, a young girl who is being held captive in Columbia, really keep you interested in the story. She’s one of the most hardcore female characters that I’ve ever come across in a video game or any other fictional realm. I was constantly wondering why this character was being chased after by Booker and the extremely religious citizens of Columbia.

Other wonderful characters to mention are the Lutece twins. This male and female duo spend almost the entire game speaking and acting in the most mysterious way. Their enigmatic nature acts almost as a comic relief to this epic story.

Visually, this game is beautiful. I don’t think I have ever seen a game look that nice before. There were times where I just wanted to stop and admire the world that had been created in front of me. The attention to detail, from clothing pieces to each particular building was just stunning.

Speaking as a person who gets extremely trigger happy during first-person shooter games, I thought the gameplay was excellent. I think I can honestly say this was the first time I didn’t completely suck at a first-person shooter. I successfully traveled through the entire city without getting really excited and shooting up the place like I usually do.

I barely have words to describe the end of “BioShock Infinite.” It ties in the previous two games beautifully and left me in a state between crying and screaming at my television screen. I’ve never felt that way during the end of a game before.

I can’t even begin to explain to you how much you need to play this game. You just need to see for yourselves. Rent it, borrow it, buy it, I don’t care. All I know is that if you don’t go and play this game, you’re going to miss out on one heck of a story.

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